During an online training session, on 25th & 26th May 2021, at the Université du Luxembourg for future teacher students, Gilbert BUSANA, Chris KRIER and Robert REUTER presented a selection of pedagogical resources available on the market that can be used in classrooms to develop computational thinking skills.
These resources can roughly be divided into 3 categories: unplugged learning materials, learning materials requiring electricity but no computer screen and learning materials running on computers with screen.
Here is a list of the specific resources that were explored and described:
- CS unplugged
- Video: Peanut Butter & Jelly Sandwich
- Robot Turtles
- Code Master
- Gravity Maze
- Hello Ruby Books
- Code & Go Robot Mouse
- Cubetto
- Osmo Coding & Coding Duo
- Ozobot
- Root Coding
- Chrome Music Lab
- Scratch & Scratch Jr
- Swift Playgrounds
Here you can find systematic analyses of these different educational resources: